I'm pretty lucky to be able to release this... you owe a bit of grattitude,
and here's why:

This project was contracted by Jason Zisk of nFusion Interactive, LLC. Jason
and nFusion were kind enough to allow me to maintain rights to the code, so
that I could do with it what I wanted to... I chose to release it publicly.
How many companies do you know that are _that_ cool? :)

You can visit their website here:  http://www.n-Fusion.com/

This radiosity processor was initially used for processing the radiosity in
the buildings of the game "Deadly Dozen". It will probably be used for future
nFusion games, and maybe others, thanks to their generosity and willingness
to share.